Recent Posts

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51
Important information / Re: Error messages
« Last post by Feuillage on November 18, 2017, 02:38:58 pm »
Hi,

I just noticed this Error thread, so here is a copy-paste of my post in "General Discussion"

Quote
You ask if I made a map to navigate the game. I think it's a useful advice, you should convey people to grab a paper and a pen at the start of the game.

The blank door next to the boys dormitory leads back to the hallway next to the girls dormitory. It doesn't have big consequences but you might want to fix that.

Kitchen pantry -> you cannot open it "from this side". Which side of what?
52
General Discussion / (Spoilers) First in-game impressions
« Last post by Feuillage on November 18, 2017, 02:35:21 pm »
At first I thought I had lost my memory. What the man says when he stops me from running in the garden made me think this.

I was very intrigued by the text forks turning words into other words ("giggling" -> "screaming"). What is going on in the heroin's mind??

You ask if I made a map to navigate the game. I think it's a useful advice, you should convey people to grab a paper and a pen at the start of the game.

The blank door next to the boys dormitory leads back to the hallway next to the girls dormitory. It doesn't have big consequences but you might want to fix that.

Kitchen pantry -> you cannot open it "from this side". Which side of what?

Now I reached my first ending and I'll move on to answering your questions. I'm looking forward to it!

53
General Discussion / Hello!
« Last post by Feuillage on November 18, 2017, 01:45:13 pm »
Hey there!

I was looking for a way to kill a couple of spare hours when I found your post on reddit.
I'll let you know what I think.

Greetings from Berlin  8)
54
Important information / Error messages
« Last post by KirstyM on November 15, 2017, 09:47:17 am »
Please reply to this thread if you receive any error messages and I will try to correct them as quickly as possible.

Many thanks
55
Important information / Background information
« Last post by KirstyM on November 15, 2017, 09:46:17 am »
A little bit of background information about the study:

I'm researching into narrative game mechanics- mechanics that tell a narrative or contribute to the game's narrative/story. When successful they should encourage the player to interpret the story. A game that doesn't have an explicit story, like Inside (by Playdead) makes good use of narrative game mechanics as the player needs to interpret the events happening in the game.

As part of my study, I'm looking at whether narrative game mechanics are present in interactive fiction- a text-based format that has been shown to have game-like qualities.

Please feel free to ask further questions
56
Important information / Important information
« Last post by KirstyM on November 12, 2017, 02:20:44 pm »
Dear all,

Thank you for participating in this project.

You will need to register before being able to post and any posts are deemed public information. Any posts submitted may be subject to publication at a later date.

The current live link to the Escape game is this: http://philome.la/mcgill_kirsty/escape---version-two/play

Feedback is currently closed - please check back later once the third version of the game has gone live in early 2019.

Discussion boards have been created to give some feedback starting points- should you feel that a new discussion board is needed please comment.

Should you wish to play the previous version (feedback for this version is now closed) you can find the game here:
 http://philome.la/mcgill_kirsty/escape/play
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