What is your understanding of 'Narrative Game Mechanics'? > What is your understanding of 'Narrative Game Mechanics'?

What is your understanding of 'Narrative Game Mechanics'?

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Feuillage:
Feel free to leave your answer below.

Well I'd say in addition to general game mechanics (exploration, inventory,...), Narrative Game Mechanics relates to the way the game ending changes depending on what choices you make along the way. For example, having the gun in a key situation can give you an edge where you would otherwise have no choice but to do what you were told.  ;D

hassanmarrie:
building your own game-story rather than playing within a fixed plot.

tintinabar:
You have to draw your own conclusions about a lot of the game. Do all the endings coexist canonically? For example, in one ending, your character escapes. In another, you realize you are a serial killer. Are both "true" within the game world? Is there a main character who escapes without ever realizing they are "the Surgeon" referenced in the newspaper clippings? Or, if you escape, are you not that person?

The medium is also "painted" in some cases. For example, at one point, the player is presented with a false option to leave a room -- the text looks like a link, but does not function as one. In another case, the text "HE LIES" appears briefly when a new character is introduced.

catdad84:
I think of narrative game mechanics as a relationship between the story and the gameplay.  Specifically that the game itself is to drive the story forward and shape that story rather than to achieve some goal or defeat an enemy.

gelatinousmutantcoconut:
I didn't know what Narrative Game Mechanics as a term refers to, although I am a bit more clear on reading other replies.

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