Author Topic: Background information  (Read 192 times)

Feuillage

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Re: Background information
« on: November 18, 2017, 03:47:46 pm »
That sounds great :) one thing is sure: narrative game mechanics are a huge part of videogame storytelling. Almost all of my favorite games imply a lot of choice-making mechanisms and other features that would probably fall into the definition.

Some of those games are:
Knights of the old Republic, a star wars game where your choices affect your belonging to the light or dark side of the force
The Witcher 3, in which a big part of the story revolves around making choices and having expected or less expected consequences
Skyrim, where the NPCs tell you great stories and you are pulled into quests and events following those

Most recently Hand of Fate 2, developping your character and story based on a mix of dice-throwing and choice-making

and Morrowind, and Black or White, and ... so many of them!