Author Topic: Background information  (Read 40 times)

KirstyM

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Background information
« on: November 15, 2017, 09:46:17 am »
A little bit of background information about the study:

I'm researching into narrative game mechanics- mechanics that tell a narrative or contribute to the game's narrative/story. When successful they should encourage the player to interpret the story. A game that doesn't have an explicit story, like Inside (by Playdead) makes good use of narrative game mechanics as the player needs to interpret the events happening in the game.

As part of my study, I'm looking at whether narrative game mechanics are present in interactive fiction- a text-based format that has been shown to have game-like qualities.

Please feel free to ask further questions
« Last Edit: July 23, 2018, 01:44:44 pm by KirstyM »

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Feuillage

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Re: Background information
« Reply #1 on: November 18, 2017, 02:43:27 pm »
So this project is part of your PhD. In which university or institute you are doing your program? Is your PhD part of a larger amount of studies concerning specific topics?

KirstyM

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Re: Background information
« Reply #2 on: November 18, 2017, 02:53:11 pm »
So this project is part of your PhD. In which university or institute you are doing your program? Is your PhD part of a larger amount of studies concerning specific topics?

Hi- I'm a student at the University of Bedfordshire. The specific focus of my study is narrative game mechanics and trying to contribute to their definition and understanding as there is currently no formal academic definition. It also involves trying to create an analytical framework in order to analyse any believed narrative game mechanics.

Hopefully that helps

Feuillage

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Re: Background information
« Reply #3 on: November 18, 2017, 03:47:46 pm »
That sounds great :) one thing is sure: narrative game mechanics are a huge part of videogame storytelling. Almost all of my favorite games imply a lot of choice-making mechanisms and other features that would probably fall into the definition.

Some of those games are:
Knights of the old Republic, a star wars game where your choices affect your belonging to the light or dark side of the force
The Witcher 3, in which a big part of the story revolves around making choices and having expected or less expected consequences
Skyrim, where the NPCs tell you great stories and you are pulled into quests and events following those

Most recently Hand of Fate 2, developping your character and story based on a mix of dice-throwing and choice-making

and Morrowind, and Black or White, and ... so many of them!